Answer in brief
CVE-2026-111152 records a Medium severity (CVSS 6.8) vulnerability in Game Music Emu (libgme) through 0.6.5 Heap Out-of-Bounds Read via AY Loader. The current sources do not mark it as known exploited. The current feed maps libgme/game-music-emu (generic). Check affected ranges and fixed versions before updating.
Analysis pending evidence review
HOL Guard separates source facts from reviewed analysis. See the methodology.
CVSS is 6.8. The current sources do not mark it as known exploited. Treat this as a source-backed prioritization signal, not a statement about your environment.
Analysis status
Analysis pending evidence review
Factual feed record only; HOL analysis is not approved for indexing. Read the methodology.
The current feed maps libgme/game-music-emu (generic). Check affected ranges and fixed versions before updating.
| Package | Affected range | Fixed version |
|---|---|---|
| libgme/game-music-emugeneric | >=0 <=0.6.5 | Not reported |
Published upstream
Oct 15, 2026
Evidence: source:cvelist:source_dates:source-dates:recordSource modified
Oct 15, 2026
Evidence: source:cvelist:source_dates:source-dates:recordFirst seen by HOL
Oct 15, 2026
Game Music Emu (libgme) through 0.6.5 contains a heap out-of-bounds read vulnerability in the AY loader get_data function caused by an integer underflow in the track-table bounds check. Attackers can supply a crafted ZXAYEMUL file with an oversized track table to read past the file buffer via gme_track_info or gme_start_track, crashing libgme consumers.
Quoted source text, attributed separately from HOL analysis.