Answer in brief
CVE-2026-14765 records a High severity (CVSS 7.7) vulnerability in Epic Games Unreal Engine Insecure Default URL Scheme Allowance in LaunchURL. The current sources do not mark it as known exploited. The current feed maps Epic Games/Unreal Engine (generic). Check affected ranges and fixed versions before updating.
Analysis pending evidence review
HOL Guard separates source facts from reviewed analysis. See the methodology.
CVSS is 7.7. The current sources do not mark it as known exploited. Treat this as a source-backed prioritization signal, not a statement about your environment.
Analysis status
Analysis pending evidence review
Factual feed record only; HOL analysis is not approved for indexing. Read the methodology.
The current feed maps Epic Games/Unreal Engine (generic). Check affected ranges and fixed versions before updating.
| Package | Affected range | Fixed version |
|---|---|---|
| Epic Games/Unreal Enginegeneric | >=0 <=5.8.0 | Not reported |
Published upstream
Oct 14, 2026
Evidence: source:cvelist:source_dates:source-dates:recordSource modified
Oct 14, 2026
Evidence: source:cvelist:source_dates:source-dates:recordFirst seen by HOL
Oct 14, 2026
Epic Games Unreal Engine versions up to and including 5.8.0 ship with an insecure default configuration for the LaunchURL Blueprint node (UKismetSystemLibrary::LaunchURL). The URL scheme filter (FURLRequestFilter) is empty by default, which permits all URL schemes. On Windows, this results in a call to ShellExecuteW() with the open verb, so a supplied file:/// URI causes the referenced file to be executed. Any Unreal Engine game that loads user-generated content containing Blueprints is vulnerable to command execution via a malicious local file or a remote file on a WebDAV share. This is an instance of CWE-1188 (Initialization of a Resource with an Insecure Default).
Quoted source text, attributed separately from HOL analysis.