Answer in brief
CVE-2026-74453 records a Unknown severity vulnerability in drm/vc4: Zero the tile state data array before each BIN job. The current sources do not mark it as known exploited. The current feed maps Linux/Linux (generic), Linux/Linux (generic). Check affected ranges and fixed versions before updating.
Analysis pending evidence review
HOL Guard separates source facts from reviewed analysis. See the methodology.
A CVSS score is not reported in the current record. The current sources do not mark it as known exploited. Treat this as a source-backed prioritization signal, not a statement about your environment.
Analysis status
Analysis pending evidence review
Factual feed record only; HOL analysis is not approved for indexing. Read the methodology.
The current feed maps Linux/Linux (generic), Linux/Linux (generic). Check affected ranges and fixed versions before updating.
| Package | Affected range | Fixed version |
|---|---|---|
| Linux/Linuxgeneric | >=553c942f8b2cbc7394b4d4fa2f848b23a8f07451 <f5802be65535f8818af7191159cf8c11f48ab2a2 || >=553c942f8b2cbc7394b4d4fa2f848b23a8f07451 <0e858422df2334165293ea742da9fbb2e51f2739 || >=553c942f8b2cbc7394b4d4fa2f848b23a8f07451 <57667eb7548faaac396c6e39f3b4444dab5b097c || >=553c942f8b2cbc7394b4d4fa2f848b23a8f07451 <a75c8f365e209aa9bb927b0942a7840152d44892 || >=553c942f8b2cbc7394b4d4fa2f848b23a8f07451 <48a570c964d8e37d353381e4195106277e17f5cb | f5802be65535f8818af7191159cf8c11f48ab2a2, 0e858422df2334165293ea742da9fbb2e51f2739, 57667eb7548faaac396c6e39f3b4444dab5b097c, a75c8f365e209aa9bb927b0942a7840152d44892, 48a570c964d8e37d353381e4195106277e17f5cb |
| Linux/Linuxgeneric | 4.13 | Not reported |
Published upstream
Aug 15, 2026
Evidence: source:cvelist:source_dates:source-dates:recordSource modified
Aug 15, 2026
Evidence: source:cvelist:source_dates:source-dates:recordFirst seen by HOL
Aug 15, 2026
In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Zero the tile state data array before each BIN job The binner BO is a single 16MB buffer split into 512KB slots that are handed out to jobs at submission time and recycled as jobs complete, without ever being cleared. Each slot holds the job's Tile State Data Array (TSDA) at its start, followed by the tile allocation pool. While the tile allocation pool is only walked by the render thread through branches the binner generated during the current job, the TSDA is the PTB's own per-tile bookkeeping and is consumed by the hardware itself. Although the kernel sets the "Auto-initialise Tile State Data Array" flag in the tile binning mode configuration, the PTB demonstrably still acts on stale tile state left by the slot's previous user: the binner ends up creating invalid command streams with invalid primitive streams and branches, which can cause GPU hangs as observed in [1][2]. Zero the TSDA when the job's binning slot is configured. This clears 48 bytes per tile (~24KB for a 1080p frame) in the submission path, and guarantees the PTB never sees another job's tile state. The tile count is only checked for being non-zero today, so the 8-bit fields it comes from can describe a tile state array almost six times larger than the slot it has to live in. Bound it before the slot is handed out, since such size decides how much of the slot is left for the tile alloc pool.
Quoted source text, attributed separately from HOL analysis.
Answer in brief
CVE-2026-74453 records a Unknown severity vulnerability in drm/vc4: Zero the tile state data array before each BIN job. The current sources do not mark it as known exploited. The current feed maps Linux/Linux (generic), Linux/Linux (generic). Check affected ranges and fixed versions before updating.
Analysis pending evidence review
HOL Guard separates source facts from reviewed analysis. See the methodology.
A CVSS score is not reported in the current record. The current sources do not mark it as known exploited. Treat this as a source-backed prioritization signal, not a statement about your environment.
Analysis status
Analysis pending evidence review
Factual feed record only; HOL analysis is not approved for indexing. Read the methodology.
The current feed maps Linux/Linux (generic), Linux/Linux (generic). Check affected ranges and fixed versions before updating.
| Package | Affected range | Fixed version |
|---|---|---|
| Linux/Linuxgeneric | >=553c942f8b2cbc7394b4d4fa2f848b23a8f07451 <f5802be65535f8818af7191159cf8c11f48ab2a2 || >=553c942f8b2cbc7394b4d4fa2f848b23a8f07451 <0e858422df2334165293ea742da9fbb2e51f2739 || >=553c942f8b2cbc7394b4d4fa2f848b23a8f07451 <57667eb7548faaac396c6e39f3b4444dab5b097c || >=553c942f8b2cbc7394b4d4fa2f848b23a8f07451 <a75c8f365e209aa9bb927b0942a7840152d44892 || >=553c942f8b2cbc7394b4d4fa2f848b23a8f07451 <48a570c964d8e37d353381e4195106277e17f5cb | f5802be65535f8818af7191159cf8c11f48ab2a2, 0e858422df2334165293ea742da9fbb2e51f2739, 57667eb7548faaac396c6e39f3b4444dab5b097c, a75c8f365e209aa9bb927b0942a7840152d44892, 48a570c964d8e37d353381e4195106277e17f5cb |
| Linux/Linuxgeneric | 4.13 | Not reported |
Published upstream
Aug 15, 2026
Evidence: source:cvelist:source_dates:source-dates:recordSource modified
Aug 15, 2026
Evidence: source:cvelist:source_dates:source-dates:recordFirst seen by HOL
Aug 15, 2026
In the Linux kernel, the following vulnerability has been resolved: drm/vc4: Zero the tile state data array before each BIN job The binner BO is a single 16MB buffer split into 512KB slots that are handed out to jobs at submission time and recycled as jobs complete, without ever being cleared. Each slot holds the job's Tile State Data Array (TSDA) at its start, followed by the tile allocation pool. While the tile allocation pool is only walked by the render thread through branches the binner generated during the current job, the TSDA is the PTB's own per-tile bookkeeping and is consumed by the hardware itself. Although the kernel sets the "Auto-initialise Tile State Data Array" flag in the tile binning mode configuration, the PTB demonstrably still acts on stale tile state left by the slot's previous user: the binner ends up creating invalid command streams with invalid primitive streams and branches, which can cause GPU hangs as observed in [1][2]. Zero the TSDA when the job's binning slot is configured. This clears 48 bytes per tile (~24KB for a 1080p frame) in the submission path, and guarantees the PTB never sees another job's tile state. The tile count is only checked for being non-zero today, so the 8-bit fields it comes from can describe a tile state array almost six times larger than the slot it has to live in. Bound it before the slot is handed out, since such size decides how much of the slot is left for the tile alloc pool.
Quoted source text, attributed separately from HOL analysis.