B

BGS Modding Superpowers

awesome-bgs-mod-master-contributors/bgs-modding-superpowers · v0.2.0 · Development & Workflow

Agentic Bethesda Game Studio modpack curation toolkit with MCP-driven xEdit conflict audit, MO2 control plane, BA2/BSA and Papyrus tooling, and skills for setup, dev-log, and release-changelog workflows.

Is BGS Modding Superpowers a fit?

From the plugin's manifest and HOL's scan. Anything the plugin does not declare is shown as not declared.

Works with

  • MCP
  • Codex
  • Claude Code
  • 32 skills
  • 3 MCP servers

Before you install

Sign-in
Asks you to sign in when you install it
Declared access
Interactive, Read, Write
License
MIT

Check before relying on it

  • Security checks that did not finish: cisco-skill-scanner, codex-plugin-scanner. See the evidence
  • 2 medium findings from the scan. See the evidence
  • The publisher has not verified ownership on HOL.

What is BGS Modding Superpowers?

BGS Modding Superpowers is a published development & workflow plugin for AI coding agents in the mcp ecosystem, developed by awesome-bgs-mod-master contributors and distributed through the HOL AI plugin registry. Agentic Bethesda Game Studio modpack curation toolkit with MCP-driven xEdit conflict audit, MO2 control plane, BA2/BSA and Papyrus tooling, and skills for setup, dev-log, and release-changelog workflows.

Canonical slug
awesome-bgs-mod-master-contributors/bgs-modding-superpowers
Version
v0.2.0 · updated Oct 1, 2026

Trust & Reputation

HOL Trust Score
67

Factor Analysis

Per-metric points (0–100 each) combined via a weighted average into the overall score.

Installability
76pts
Maintenance
55pts
MCP Posture
100pts
Plugin Security
71pts
Provenance
70pts
Publisher Quality
75pts

Registry Snapshot

Publisher verification
No
Marketplace source
Unknown
Scanner
Broker fallback
Security result
Needs review
Digest verified
Yes
32 bundled skills — copy or download SKILL.mdOpen skills

Trust & reputation

Trust & Reputation

HOL Trust Score
67

Factor Analysis

Per-metric points (0–100 each) combined via a weighted average into the overall score.

Installability
76pts
Maintenance
55pts
MCP Posture
100pts
Plugin Security
71pts
Provenance
70pts
Publisher Quality
75pts

Provenance

Plugin root
.
Source repo
https://github.com/BB-84C/bgs-modding-superpowers
Source commit
74d705a3fa77…
Publisher verified
No
Owner verified
Not owner verified

Continuous scanner CI not detected

This plugin remains listed. Its overall trust score is reduced by 10% because security checks are not maintained in the source repository's CI.

Optional: maintain the scanner in the source repository's CI to receive the full trust score. Listing does not require that change.

README badge not detected

Plugin owners can add the HOL badge to the repository README from Guard Plugins. Distribution, not security evidence. It adds a 2% engagement adjustment to the overall trust score and never changes the security result.

Needs review
Security result
71
Security score
0
High findings
Provider
registry-broker-fallback
Grade
C · review
Version
Unknown
cisco-skill-scanner: unknown

Findings

mediumpublishabilitypublishability.link.missing.privacyPolicyURL

privacyPolicyURL should be present for marketplace readiness.

mediumpublishabilitypublishability.link.missing.termsOfServiceURL

termsOfServiceURL should be present for marketplace readiness.

lowoperational-securitysupply-chain.lockfile-missing

Repository snapshot does not include a lockfile.

infoskill-securityskill-scan.unavailable

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BGS Modding Superpowers — Frequently asked questions

What is BGS Modding Superpowers?
BGS Modding Superpowers is an AI plugin in the HOL registry. Agentic Bethesda Game Studio modpack curation toolkit with MCP-driven xEdit conflict audit, MO2 control plane, BA2/BSA and Papyrus tooling, and skills for setup, dev-log, and release-changelog workflows.
How do I install BGS Modding Superpowers?
Install BGS Modding Superpowers in your harness: Codex — codex plugin marketplace add BB-84C/bgs-modding-superpowers; Claude Code — /plugin marketplace add BB-84C/bgs-modding-superpowers; MCP — git clone https://github.com/BB-84C/bgs-modding-superpowers. Full step-by-step guidance is on the HOL plugin page.
How do I install BGS Modding Superpowers in Codex?
To install BGS Modding Superpowers in Codex, start with codex plugin marketplace add BB-84C/bgs-modding-superpowers. The complete step-by-step install guide for Codex is on the HOL plugin page.
How do I install BGS Modding Superpowers in Claude Code?
To install BGS Modding Superpowers in Claude Code, start with /plugin marketplace add BB-84C/bgs-modding-superpowers. The complete step-by-step install guide for Claude Code is on the HOL plugin page.
How do I install BGS Modding Superpowers in MCP?
To install BGS Modding Superpowers in MCP, start with git clone https://github.com/BB-84C/bgs-modding-superpowers. The complete step-by-step install guide for MCP is on the HOL plugin page.
Is BGS Modding Superpowers free?
Pricing for BGS Modding Superpowers is published on its HOL plugin page when the maker schedules a launch.
How is the Trust Score for BGS Modding Superpowers computed?
BGS Modding Superpowers has a HOL Trust Score of 67 out of 100. The score is a weighted sum of six components from a static scan of the source, capped for high-severity findings and adjusted by two disclosed policies. Memberships and payments are not inputs, and a scan is not a safety guarantee. Full breakdown: https://hol.org/registry/plugins/awesome-bgs-mod-master-contributors%2Fbgs-modding-superpowers/trust
Who publishes BGS Modding Superpowers?
BGS Modding Superpowers is published by awesome-bgs-mod-master contributors and listed on HOL.
Is BGS Modding Superpowers available now?
BGS Modding Superpowers availability is listed on its HOL plugin page.

Install Guidance

Install in Claude Code

Install through the Claude Code plugin marketplace.

Claude Code plugin docs

Optional: install HOL Guard for Claude Code first, so it can check this plugin's tools on your machine before Claude Code uses them.

  1. 1

    Add the marketplace

    Run this inside a Claude Code session. It registers the marketplace manifest shipped at the repository root. If the repository ships none, add the generated entry from the Advanced section below first.

    claude code
  2. 2

    Find the marketplace and plugin names

    The install id is <plugin-entry>@<marketplace-name>, and the marketplace name is declared inside the manifest — it can differ from the repository name. List registered marketplaces to read both names.

    shell
  3. 3

    Install the plugin

    Substitute the plugin entry name and the marketplace name shown by the previous step.

    claude code

Did setup work in Claude Code?

No setup reports for Claude Code yet. Self-reported by signed-in visitors. Copying a command is not counted, and most installs are never reported.

Attested installs: Fewer than 10 attested installs of this plugin in week 2026-W43, so no number is shown. Counted from opt-in HOL Guard install reports, once per machine and runtime, and never mixed with the answers above. How install reports work.

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Plugin Manifest

{
  "name": "bgs-modding-superpowers",
  "version": "0.2.0",
  "description": "Agentic superpowers for Bethesda Game Studio modpack curation: MCP-driven xEdit conflict audit, MO2 control plane, and runtime install/dev-log skills.",
  "author": {
    "name": "awesome-bgs-mod-master contributors",
    "url": "https://github.com/BB-84C/bgs-modding-superpowers"
  },
  "homepage": "https://github.com/BB-84C/bgs-modding-superpowers",
  "repository": "https://github.com/BB-84C/bgs-modding-superpowers",
  "license": "MIT",
  "keywords": [
    "bethesda",
    "modding",
    "mo2",
    "xedit",
    "modpack",
    "skills",
    "mcp"
  ],
  "skills": "./",
  "interface": {
    "displayName": "BGS Modding Superpowers",
    "developerName": "awesome-bgs-mod-master contributors",
    "shortDescription": "Curate Bethesda modpacks with MO2 + xEdit superpowers",
    "longDescription": "Agentic toolkit for Bethesda Game Studio modpack builders. Bundles an xEdit conflict-audit MCP, an MO2 control-plane plugin installer, and skills for first-time setup, dev-log maintenance, and release-changelog generation.",
    "category": "Coding",
    "capabilities": [
      "Interactive",
      "Read",
      "Write"
    ],
    "defaultPrompt": [
      "Help me set up a new Bethesda modpack project.",
      "Audit conflicts across my current load order.",
      "Start a dev-log for my modpack project."
    ],
    "websiteURL": "https://github.com/BB-84C/bgs-modding-superpowers",
    "brandColor": "#5C8A3A"
  },
  "mcpServers": "./.registry/mcp.json",
  "registryIndexVersion": 5
}

Marketplace Source

Repo URL
https://github.com/BB-84C/bgs-modding-superpowers
Marketplace path
Unknown
Source path
plugins/BB-84C/bgs-modding-superpowers
Install policy
AVAILABLE

Skills

32 SKILL.md files ship with this plugin. Preview, copy, or download each one, then install them with the Skills CLI.

Share
skills-cli
  • curating-bgs-modpack

    plugins/bgs-modding-superpowers/skills/curating-bgs-modpack/SKILL.md

    Use when planning or building the whole Bethesda modpack incrementally — batch strategy, rollback point, naming convention, separator discipline, attribution, and declaring 风格 before adding mods. Triggers - "build a modpack", "plan the pack", "batch strategy", "rollback point", "naming convention", "declare 风格", "策展整合包", "整合包规划". NOT for deciding whether one mod belongs (evaluating-bgs-mods), installing one mod from author instructions (interpreting-mod-author-instructions), load order mechanics (writing-bgs-load-order), or record conflicts (xedit-conflict-audit).

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • diagnosing-bgs-problems

    plugins/bgs-modding-superpowers/skills/diagnosing-bgs-problems/SKILL.md

    Use when a BGS modded game has CTD, crash log, FPS drop, stuttering, freeze, performance, won't start, 崩溃, 掉帧, 卡顿 symptoms and the user needs a symptom-first diagnostic ladder. NOT for proactive post-install testing; use testing-bgs-modpack.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • evaluating-bgs-mods

    plugins/bgs-modding-superpowers/skills/evaluating-bgs-mods/SKILL.md

    Use when deciding whether a mod belongs in a modpack — judging mod quality, fit, risk, and pack-value BEFORE download/install. Triggers - "should I add this mod", "is this mod good", "评估这个mod", "这个mod值得装吗", "is this mod worth it", "this mod looks too good to be true", "compare these mods", "does this mod fit my pack". NOT for how to install a mod (use interpreting-mod-author-instructions), load order (writing-bgs-load-order), or conflict resolution (xedit-conflict-audit).

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • interpreting-mod-author-instructions

    plugins/bgs-modding-superpowers/skills/interpreting-mod-author-instructions/SKILL.md

    Use when deciding how to correctly download/install a Bethesda mod per the author's instructions — triggers "how do I install", "FOMOD choices", "which file to download", "author说明", "install instructions", "which variant", "按作者说明安装", "这个mod怎么装". NOT for deciding whether to include the mod (use evaluating-bgs-mods), load order editing (writing-bgs-load-order), record conflicts (xedit-conflict-audit), archive operations (using-bgs-archive), Papyrus work (using-bgs-papyrus), or translation/export tasks (using-bgs-translator).

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • maintaining-modding-environments

    plugins/bgs-modding-superpowers/skills/maintaining-modding-environments/SKILL.md

    Use after first-run for ongoing modpack maintenance: update/install KB packs, author or register custom/mod KB packs, maintain localization glossary KBs for translator use, prune KB cache, health-check the environment, version-pin KB/tooling, or handle recurring BGS modding environment care.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • setting-up-bgs-modding-environment

    plugins/bgs-modding-superpowers/skills/setting-up-bgs-modding-environment/SKILL.md

    Use on first install of this plugin, when MO2 or xEdit is not yet detected, when starting a new modpack project, or when the user says 'set up', 'install', 'bootstrap', 'configure', or 'initialize' the BGS modding environment. Orchestrates: MO2 detection and control-plane install, MO2 visible launch, optional xEdit download from BB-84C/TES5Edit, optional bgs-translator/xtl PyPI install, dev-log and release-changelog initialization, and end-to-end semantic smoke verification.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • testing-bgs-modpack

    plugins/bgs-modding-superpowers/skills/testing-bgs-modpack/SKILL.md

    Use when proactively verifying an installed BGS modpack batch before declaring it good. Triggers - "test the pack", "verification", "post-install check", "is it stable", "what should I test", "测试整合包", "验证安装". NOT for reactive crash/performance diagnosis after failure (use diagnosing-bgs-problems), pre-install mod evaluation (evaluating-bgs-mods), or defining batch boundaries/style (curating-bgs-modpack).

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • using-bgs-archive

    plugins/bgs-modding-superpowers/skills/using-bgs-archive/SKILL.md

    Use when the user wants to inspect, list, extract, unpack, or repack Bethesda BA2/BSA archives; determine archive format/version/compression; or build archive assets for an MO2 overlay. Triggers - "unpack BA2", "extract BSA", "pack archive", "inspect archive", "bgs-archive".

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • using-bgs-modding-superpowers

    plugins/bgs-modding-superpowers/skills/using-bgs-modding-superpowers/SKILL.md

    Use when starting ANY conversation involving Bethesda Game Studio modding, MO2, xEdit, or modpack curation. Bootstrap that loads the toolkit overview, lists available task skills, and enforces the hard rules of this plugin. Auto-injected by the OpenCode plugin's chat.messages.transform hook and by the hooks/ session-start chain in Claude Code and Codex.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • using-bgs-papyrus

    plugins/bgs-modding-superpowers/skills/using-bgs-papyrus/SKILL.md

    Use when the user wants to compile Papyrus PSC to PEX, decompile PEX to PSC, detect Creation Kit Papyrus toolchains, or inspect Papyrus capabilities for Skyrim, Fallout 4, or Starfield. Triggers - "compile PSC", "decompile PEX", "PapyrusCompiler", "bgs-papyrus", "Starfield Guard syntax".

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • using-bgs-translator

    plugins/bgs-modding-superpowers/skills/using-bgs-translator/SKILL.md

    Use when the user wants to translate a Bethesda Game Studios plugin (.esp/.esm/.esl) with bgs-translator/xtl, create or inspect a translation project, run LLM batch translation, generate prompt previews, or export SST/XML for xTranslator. Triggers - "translate this mod", "汉化这个 mod", "localize plugin", "build SST", "use xtl", "bgs-translator".

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • writing-bgs-load-order

    plugins/bgs-modding-superpowers/skills/writing-bgs-load-order/SKILL.md

    Use when reading, editing, or generating a Bethesda Game Studio load-order file (plugins.txt / loadorder.txt) for Fallout 4, Skyrim SE/AE/VR, Fallout 76, Starfield, or when launching xEdit with a custom plugin list. Authoritative reference for the asterisk-prefix format, official masters detection, ESL handling, and the routing rules between plugins.txt editing and xEdit daemon commands.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • writing-modpack-changelog

    plugins/bgs-modding-superpowers/skills/writing-modpack-changelog/SKILL.md

    Use when cutting a modpack release. Creates <project>/docs/release-changelog.md if absent; appends a new version section with grouped changes. Triggers - 'cut a release', 'release notes', 'changelog', 'v1.2.3 changes', 'what changed since last version'.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • writing-modpack-devlog

    plugins/bgs-modding-superpowers/skills/writing-modpack-devlog/SKILL.md

    Use when starting or appending to a modpack project dev-log. Creates <project>/docs/dev-log.md if absent; appends a dated entry on subsequent calls. Triggers - 'log this', 'add to dev log', 'record what I did', 'note this change', 'devlog'.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • xedit-automation

    plugins/bgs-modding-superpowers/skills/xedit-automation/SKILL.md

    Use whenever the task involves inspecting, modifying, or building plugins for Bethesda games via the forked xEdit automation daemon. Loads first; routes to the right path (MCP intent tool, MCP atomic passthrough, or sub-agent delegation) and prevents the agent from bypassing the harness.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • xedit-conflict-audit

    plugins/bgs-modding-superpowers/skills/xedit-conflict-audit/SKILL.md

    Use when auditing conflicts in a Bethesda plugin set — determining for a record (or a plugin's records) which override wins, what the conflict label is, what references it, and whether the configuration is safe or breaking.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • curating-bgs-modpack

    skills/curating-bgs-modpack/SKILL.md

    Use when planning or building the whole Bethesda modpack incrementally — batch strategy, rollback point, naming convention, separator discipline, attribution, and declaring 风格 before adding mods. Triggers - "build a modpack", "plan the pack", "batch strategy", "rollback point", "naming convention", "declare 风格", "策展整合包", "整合包规划". NOT for deciding whether one mod belongs (evaluating-bgs-mods), installing one mod from author instructions (interpreting-mod-author-instructions), load order mechanics (writing-bgs-load-order), or record conflicts (xedit-conflict-audit).

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • diagnosing-bgs-problems

    skills/diagnosing-bgs-problems/SKILL.md

    Use when a BGS modded game has CTD, crash log, FPS drop, stuttering, freeze, performance, won't start, 崩溃, 掉帧, 卡顿 symptoms and the user needs a symptom-first diagnostic ladder. NOT for proactive post-install testing; use testing-bgs-modpack.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • evaluating-bgs-mods

    skills/evaluating-bgs-mods/SKILL.md

    Use when deciding whether a mod belongs in a modpack — judging mod quality, fit, risk, and pack-value BEFORE download/install. Triggers - "should I add this mod", "is this mod good", "评估这个mod", "这个mod值得装吗", "is this mod worth it", "this mod looks too good to be true", "compare these mods", "does this mod fit my pack". NOT for how to install a mod (use interpreting-mod-author-instructions), load order (writing-bgs-load-order), or conflict resolution (xedit-conflict-audit).

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • interpreting-mod-author-instructions

    skills/interpreting-mod-author-instructions/SKILL.md

    Use when deciding how to correctly download/install a Bethesda mod per the author's instructions — triggers "how do I install", "FOMOD choices", "which file to download", "author说明", "install instructions", "which variant", "按作者说明安装", "这个mod怎么装". NOT for deciding whether to include the mod (use evaluating-bgs-mods), load order editing (writing-bgs-load-order), record conflicts (xedit-conflict-audit), archive operations (using-bgs-archive), Papyrus work (using-bgs-papyrus), or translation/export tasks (using-bgs-translator).

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • maintaining-modding-environments

    skills/maintaining-modding-environments/SKILL.md

    Use after first-run for ongoing modpack maintenance: update/install KB packs, author or register custom/mod KB packs, maintain localization glossary KBs for translator use, prune KB cache, health-check the environment, version-pin KB/tooling, or handle recurring BGS modding environment care.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • setting-up-bgs-modding-environment

    skills/setting-up-bgs-modding-environment/SKILL.md

    Use on first install of this plugin, when MO2 or xEdit is not yet detected, when starting a new modpack project, or when the user says 'set up', 'install', 'bootstrap', 'configure', or 'initialize' the BGS modding environment. Orchestrates: MO2 detection and control-plane install, MO2 visible launch, optional xEdit download from BB-84C/TES5Edit, optional bgs-translator/xtl PyPI install, dev-log and release-changelog initialization, and end-to-end semantic smoke verification.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • testing-bgs-modpack

    skills/testing-bgs-modpack/SKILL.md

    Use when proactively verifying an installed BGS modpack batch before declaring it good. Triggers - "test the pack", "verification", "post-install check", "is it stable", "what should I test", "测试整合包", "验证安装". NOT for reactive crash/performance diagnosis after failure (use diagnosing-bgs-problems), pre-install mod evaluation (evaluating-bgs-mods), or defining batch boundaries/style (curating-bgs-modpack).

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • using-bgs-archive

    skills/using-bgs-archive/SKILL.md

    Use when the user wants to inspect, list, extract, unpack, or repack Bethesda BA2/BSA archives; determine archive format/version/compression; or build archive assets for an MO2 overlay. Triggers - "unpack BA2", "extract BSA", "pack archive", "inspect archive", "bgs-archive".

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • using-bgs-modding-superpowers

    skills/using-bgs-modding-superpowers/SKILL.md

    Use when starting ANY conversation involving Bethesda Game Studio modding, MO2, xEdit, or modpack curation. Bootstrap that loads the toolkit overview, lists available task skills, and enforces the hard rules of this plugin. Auto-injected by the OpenCode plugin's chat.messages.transform hook and by the hooks/ session-start chain in Claude Code and Codex.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • using-bgs-papyrus

    skills/using-bgs-papyrus/SKILL.md

    Use when the user wants to compile Papyrus PSC to PEX, decompile PEX to PSC, detect Creation Kit Papyrus toolchains, or inspect Papyrus capabilities for Skyrim, Fallout 4, or Starfield. Triggers - "compile PSC", "decompile PEX", "PapyrusCompiler", "bgs-papyrus", "Starfield Guard syntax".

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • using-bgs-translator

    skills/using-bgs-translator/SKILL.md

    Use when the user wants to translate a Bethesda Game Studios plugin (.esp/.esm/.esl) with bgs-translator/xtl, create or inspect a translation project, run LLM batch translation, generate prompt previews, or export SST/XML for xTranslator. Triggers - "translate this mod", "汉化这个 mod", "localize plugin", "build SST", "use xtl", "bgs-translator".

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • writing-bgs-load-order

    skills/writing-bgs-load-order/SKILL.md

    Use when reading, editing, or generating a Bethesda Game Studio load-order file (plugins.txt / loadorder.txt) for Fallout 4, Skyrim SE/AE/VR, Fallout 76, Starfield, or when launching xEdit with a custom plugin list. Authoritative reference for the asterisk-prefix format, official masters detection, ESL handling, and the routing rules between plugins.txt editing and xEdit daemon commands.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • writing-modpack-changelog

    skills/writing-modpack-changelog/SKILL.md

    Use when cutting a modpack release. Creates <project>/docs/release-changelog.md if absent; appends a new version section with grouped changes. Triggers - 'cut a release', 'release notes', 'changelog', 'v1.2.3 changes', 'what changed since last version'.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • writing-modpack-devlog

    skills/writing-modpack-devlog/SKILL.md

    Use when starting or appending to a modpack project dev-log. Creates <project>/docs/dev-log.md if absent; appends a dated entry on subsequent calls. Triggers - 'log this', 'add to dev log', 'record what I did', 'note this change', 'devlog'.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • xedit-automation

    skills/xedit-automation/SKILL.md

    Use whenever the task involves inspecting, modifying, or building plugins for Bethesda games via the forked xEdit automation daemon. Loads first; routes to the right path (MCP intent tool, MCP atomic passthrough, or sub-agent delegation) and prevents the agent from bypassing the harness.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • xedit-conflict-audit

    skills/xedit-conflict-audit/SKILL.md

    Use when auditing conflicts in a Bethesda plugin set — determining for a record (or a plugin's records) which override wins, what the conflict label is, what references it, and whether the configuration is safe or breaking.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

File Inventory

.claude-plugin/plugin.json

file

605 bytes

92cb2c5e1642ece1…

.codex-plugin/plugin.json

plugin-manifest

1,362 bytes

ca93f6d8b944fead…

.mcp.json

file

470 bytes

eaa82299e18622b8…

.opencode/plugins/bgs-modding-superpowers.js

file

287 bytes

df8bf4ada974972e…

.registry/mcp.json

mcp-config

380 bytes

8197e13f75d2f96b…

hooks/hooks.json

file

305 bytes

01616c57b96cc234…

opencode.json

file

64 bytes

e8429419a37be975…

package.json

file

687 bytes

e14233895fc52ecb…

plugins/bgs-modding-superpowers/skills/curating-bgs-modpack/SKILL.md

skill

12,967 bytes

725cc6315a2e6e1c…

plugins/bgs-modding-superpowers/skills/diagnosing-bgs-problems/SKILL.md

skill

11,833 bytes

018438ff227d0b2f…

plugins/bgs-modding-superpowers/skills/evaluating-bgs-mods/SKILL.md

skill

11,227 bytes

930c59b7469a5e1d…

plugins/bgs-modding-superpowers/skills/interpreting-mod-author-instructions/SKILL.md

skill

17,851 bytes

00676415c18c83df…

plugins/bgs-modding-superpowers/skills/maintaining-modding-environments/SKILL.md

skill

48,788 bytes

522cdb6613d1d284…

plugins/bgs-modding-superpowers/skills/setting-up-bgs-modding-environment/SKILL.md

skill

21,598 bytes

d7c3f52408804442…

plugins/bgs-modding-superpowers/skills/testing-bgs-modpack/SKILL.md

skill

12,399 bytes

a1dc575af1917b4d…

plugins/bgs-modding-superpowers/skills/using-bgs-archive/SKILL.md

skill

9,568 bytes

9c867fa43568d2b8…

plugins/bgs-modding-superpowers/skills/using-bgs-modding-superpowers/SKILL.md

skill

17,639 bytes

f777354d41a43d24…

plugins/bgs-modding-superpowers/skills/using-bgs-papyrus/SKILL.md

skill

5,968 bytes

2156ae19d1a6aa53…

plugins/bgs-modding-superpowers/skills/using-bgs-translator/SKILL.md

skill

25,888 bytes

542aa104ce84334e…

plugins/bgs-modding-superpowers/skills/writing-bgs-load-order/SKILL.md

skill

19,894 bytes

abf8e87d49f00d7b…

plugins/bgs-modding-superpowers/skills/writing-modpack-changelog/SKILL.md

skill

9,211 bytes

dec76cb7899a929d…

plugins/bgs-modding-superpowers/skills/writing-modpack-devlog/SKILL.md

skill

9,882 bytes

18bbdc0fce052e84…

plugins/bgs-modding-superpowers/skills/xedit-automation/SKILL.md

skill

26,792 bytes

180380be8bd31871…

plugins/bgs-modding-superpowers/skills/xedit-automation/xedit-knowledgebase.md

file

1,524 bytes

f064ac3ee0d8b15f…

plugins/bgs-modding-superpowers/skills/xedit-conflict-audit/SKILL.md

skill

13,434 bytes

d10f2a05d0445bf1…

README.md

file

6,241 bytes

072567af092b146f…

skills/curating-bgs-modpack/SKILL.md

skill

12,967 bytes

725cc6315a2e6e1c…

skills/diagnosing-bgs-problems/SKILL.md

skill

11,833 bytes

018438ff227d0b2f…

skills/evaluating-bgs-mods/SKILL.md

skill

11,227 bytes

930c59b7469a5e1d…

skills/interpreting-mod-author-instructions/SKILL.md

skill

17,851 bytes

00676415c18c83df…

skills/maintaining-modding-environments/SKILL.md

skill

48,788 bytes

522cdb6613d1d284…

skills/setting-up-bgs-modding-environment/SKILL.md

skill

21,598 bytes

d7c3f52408804442…

skills/testing-bgs-modpack/SKILL.md

skill

12,399 bytes

a1dc575af1917b4d…

skills/using-bgs-archive/SKILL.md

skill

9,568 bytes

9c867fa43568d2b8…

skills/using-bgs-modding-superpowers/SKILL.md

skill

17,639 bytes

f777354d41a43d24…

skills/using-bgs-papyrus/SKILL.md

skill

5,968 bytes

2156ae19d1a6aa53…

skills/using-bgs-translator/SKILL.md

skill

25,888 bytes

542aa104ce84334e…

skills/writing-bgs-load-order/SKILL.md

skill

19,894 bytes

abf8e87d49f00d7b…

skills/writing-modpack-changelog/SKILL.md

skill

9,211 bytes

dec76cb7899a929d…

skills/writing-modpack-devlog/SKILL.md

skill

9,882 bytes

18bbdc0fce052e84…

skills/xedit-automation/SKILL.md

skill

26,792 bytes

180380be8bd31871…

skills/xedit-automation/xedit-knowledgebase.md

skill

1,524 bytes

f064ac3ee0d8b15f…

skills/xedit-conflict-audit/SKILL.md

skill

13,434 bytes

d10f2a05d0445bf1…

History, reviews, and alternatives

Launch history

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User reviews

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