Referenced asset is missing from the plugin package.
Game Development Studio
benjamin-michael-haire/game-development-studio · v1.5.1 · Development & Workflow
CLI, skills, and MCP server for game asset production, vendoring, visual debugging, and performance analysis
Is Game Development Studio a fit?
From the plugin's manifest and HOL's scan. Anything the plugin does not declare is shown as not declared.
Works with
- Codex
- MCP
- 5 skills
Before you install
- Sign-in
- Not declared
- Declared access
- Not declared
- License
- MIT
Check before relying on it
- Security checks that did not finish: cisco-skill-scanner, codex-plugin-scanner. See the evidence
- 2 medium findings from the scan. See the evidence
- The publisher has not verified ownership on HOL.
What is Game Development Studio?
Game Development Studio is a published development & workflow plugin for AI coding agents in the codex ecosystem, developed by Benjamin Michael Haire and distributed through the HOL AI plugin registry. CLI, skills, and MCP server for game asset production, vendoring, visual debugging, and performance analysis
- Canonical slug
- benjamin-michael-haire/game-development-studio
- Version
- v1.5.1 · updated Oct 13, 2026
- Open data
- entity.json (JSON-LD)
Trust & Reputation
Factor Analysis
Per-metric points (0–100 each) combined via a weighted average into the overall score.
Registry Snapshot
- Project link
- Game Development Studio
- Publisher verification
- No
- Marketplace source
- Unknown
- Scanner
- Broker fallback
- Security result
- Needs review
- Digest verified
- Yes
Trust & reputation
Trust & Reputation
Factor Analysis
Per-metric points (0–100 each) combined via a weighted average into the overall score.
Provenance
- Plugin root
- .
- Source repo
- https://github.com/theisegoria/game-development-studio
- Source commit
- aae5a28d94ea…
- Publisher verified
- No
- Owner verified
- Not owner verified
Continuous scanner CI not detected
This plugin remains listed. Its overall trust score is reduced by 10% because security checks are not maintained in the source repository's CI.
Optional: maintain the scanner in the source repository's CI to receive the full trust score. Listing does not require that change.
README badge not detected
Plugin owners can add the HOL badge to the repository README from Guard Plugins. Distribution, not security evidence. It adds a 2% engagement adjustment to the overall trust score and never changes the security result.
Security Posture
See how the Trust Score is computed- Provider
- registry-broker-fallback
- Grade
- C · review
- Version
- Unknown
Findings
Referenced asset is missing from the plugin package.
Cisco skill scanner timed out after 60000 ms
Cisco skill scanner timed out after 60000 ms
Cisco skill scanner timed out after 60000 ms
Cisco skill scanner timed out after 60000 ms
Cisco skill scanner timed out after 60000 ms
Game Development Studio — Frequently asked questions
- What is Game Development Studio?
- Game Development Studio is an AI plugin in the HOL registry. CLI, skills, and MCP server for game asset production, vendoring, visual debugging, and performance analysis
- How do I install Game Development Studio?
- Install Game Development Studio in your harness: Codex — codex plugin marketplace add theisegoria/game-development-studio; MCP — git clone https://github.com/theisegoria/game-development-studio; Any agent — npx [email protected] add theisegoria/game-development-studio. Full step-by-step guidance is on the HOL plugin page.
- How do I install Game Development Studio in Codex?
- To install Game Development Studio in Codex, start with codex plugin marketplace add theisegoria/game-development-studio. The complete step-by-step install guide for Codex is on the HOL plugin page.
- How do I install Game Development Studio in MCP?
- To install Game Development Studio in MCP, start with git clone https://github.com/theisegoria/game-development-studio. The complete step-by-step install guide for MCP is on the HOL plugin page.
- Is Game Development Studio free?
- Pricing for Game Development Studio is published on its HOL plugin page when the maker schedules a launch.
- How is the Trust Score for Game Development Studio computed?
- Game Development Studio has a HOL Trust Score of 70 out of 100. The score is a weighted sum of six components from a static scan of the source, capped for high-severity findings and adjusted by two disclosed policies. Memberships and payments are not inputs, and a scan is not a safety guarantee. Full breakdown: https://hol.org/registry/plugins/benjamin-michael-haire%2Fgame-development-studio/trust
- Who publishes Game Development Studio?
- Game Development Studio is published by Benjamin Michael Haire and listed on HOL.
- Is Game Development Studio available now?
- Game Development Studio availability is listed on its HOL plugin page.
Install Guidance
Install in Codex
Install through the Codex CLI plugin marketplace.
Optional: install HOL Guard for Codex first, so it can check this plugin's tools on your machine before Codex uses them.
- 1
Register the marketplace
Run in any terminal. Codex reads the marketplace entry from .agents/plugins/marketplace.json (or the legacy .claude-plugin path) in the repository. If the repository ships none, add the generated entry from the Advanced section below first.
shell - 2
Install from the Plugins browser
Open Codex, open the Plugins browser, choose the marketplace registered by the previous command, and install game-development-studio.
- 3
Check the marketplace is registered
This confirms the marketplace source only. Confirm the plugin itself is enabled in the Plugins browser before relying on it.
shell
Did setup work in Codex?
No setup reports for Codex yet. Self-reported by signed-in visitors. Copying a command is not counted, and most installs are never reported.
Attested installs: Fewer than 10 attested installs of this plugin in week 2026-W43, so no number is shown. Counted from opt-in HOL Guard install reports, once per machine and runtime, and never mixed with the answers above. How install reports work.
Loading reviews
Plugin Manifest
{
"name": "game-development-studio",
"version": "1.5.1",
"description": "Local-first game asset production, vendoring, render diagnosis, and bounded performance workflows.",
"author": {
"name": "Benjamin Michael Haire",
"url": "https://github.com/theisegoria"
},
"homepage": "https://github.com/theisegoria/game-development-studio-skills",
"repository": "https://github.com/theisegoria/game-development-studio-skills",
"license": "MIT",
"keywords": [
"game-development",
"game-assets",
"blender",
"render-debugging",
"performance",
"codex"
],
"skills": "./",
"interface": {
"displayName": "Game Development Studio",
"developerName": "Benjamin Michael Haire",
"shortDescription": "Build assets. Debug renders.",
"longDescription": "Route game asset production, canonical package vendoring, sealed render-capture diagnosis, and bounded performance work through a local-first evidence-aware workflow. Execution uses the separately installed game-dev 1.0.2-or-newer CLI. Optional provider requests use only a preconfigured local credential controlled by the user; the plugin never collects keys or proxies provider traffic. Provider spend, every local write, GPU work, and performance measurement remain separately authorized for each invocation.",
"category": "Developer Tools",
"capabilities": [
"Asset production",
"Project vendoring",
"Visual debugging",
"Performance analysis"
],
"websiteURL": "https://github.com/theisegoria/game-development-studio-skills",
"privacyPolicyURL": "https://github.com/theisegoria/game-development-studio-skills/blob/main/PRIVACY.md",
"termsOfServiceURL": "https://github.com/theisegoria/game-development-studio-skills/blob/main/TERMS.md",
"defaultPrompt": [
"Plan a game-ready asset package from this brief.",
"Diagnose this sealed render capture and telemetry.",
"Compare these runs without overstating the evidence."
],
"brandColor": "#10C9D5",
"composerIcon": "./assets/icon.png",
"logo": "./assets/icon.png"
},
"holManifestOrigin": "repository",
"registryIndexVersion": 5
}Marketplace Source
- Repo URL
- https://github.com/theisegoria/game-development-studio
- Marketplace path
- Unknown
- Source path
- .
- Install policy
- Unspecified
Skills
5 SKILL.md files ship with this plugin. Preview, copy, or download each one, then install them with the Skills CLI.
skills/game-asset-production/SKILL.md
Create, inspect, normalize, validate, and package game-development assets with local tools plus optional Tripo and Leonardo jobs. Use for 3D, texture, reference-image, sound-effect, Blender, GLB, PBR, or USDZ asset-production work; not for admitting packages into a game project.
SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.
skills/game-asset-vendoring/SKILL.md
Search, verify, migrate, and safely admit canonical asset packages into local game projects. Use for asset catalogs, license gates, package integrity, project vendoring, lock receipts, and local preview launch; not for generating paid-provider assets.
SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.
skills/game-development-studio/SKILL.md
Route local game-asset production, package vendoring, offscreen render diagnosis, and bounded performance work through the game-dev CLI. Use only when a game-development request explicitly spans two or more of these workflows, needs a cross-workflow handoff, or asks for Game Development Studio orchestration; do not activate for unrelated development or general creative work.
SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.
skills/game-performance-optimization/SKILL.md
Summarize sealed game-run telemetry, compare baseline and candidate metrics, and execute bounded code-optimization goals with explicit path and iteration limits. Use for measurable performance work after a reproducible adapter scenario exists; not for visual diagnosis without a metric.
SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.
skills/game-visual-debugging/SKILL.md
Diagnose game-rendering problems with declarative local adapters, windowless captures, structured telemetry, semantic render attachments, sealed run bundles, and deterministic raster comparisons. Use for visual bugs or renderer regressions where screenshots alone are insufficient.
SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.
File Inventory
.codex-plugin/plugin.json
plugin-manifest
1,936 bytes
433efcae37aa0ebe…
CLAUDE.md
file
4,454 bytes
9269215cd28ae8f9…
eslint.config.js
file
1,293 bytes
01d7b055ce8f4927…
package-lock.json
file
133,434 bytes
fcaf07ac0d998f5e…
package.json
file
3,523 bytes
d09ba4ef98eeb58f…
README.md
file
20,063 bytes
72263a3b79e6d77e…
SECURITY.md
file
1,915 bytes
979b43bc64c33f99…
skills/game-asset-production/agents/openai.yaml
skill
306 bytes
8399dc6d2f79dc16…
skills/game-asset-production/assets/icon-provenance.json
skill
1,230 bytes
2eda5a1522ef1079…
skills/game-asset-production/references/commands.md
skill
11,943 bytes
3ec6eb8bbdedd362…
skills/game-asset-production/SKILL.md
skill
4,428 bytes
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skills/game-asset-vendoring/agents/openai.yaml
skill
321 bytes
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skills/game-asset-vendoring/assets/icon-provenance.json
skill
1,230 bytes
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skills/game-asset-vendoring/references/commands.md
skill
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skills/game-asset-vendoring/SKILL.md
skill
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skills/game-development-studio/agents/openai.yaml
skill
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skills/game-development-studio/assets/icon-provenance.json
skill
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skills/game-development-studio/references/routes.md
skill
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skills/game-development-studio/SKILL.md
skill
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skills/game-performance-optimization/agents/openai.yaml
skill
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skills/game-performance-optimization/assets/icon-provenance.json
skill
1,230 bytes
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skills/game-performance-optimization/references/optimization-loop.md
skill
3,752 bytes
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skills/game-performance-optimization/SKILL.md
skill
2,311 bytes
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skills/game-visual-debugging/agents/openai.yaml
skill
327 bytes
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skills/game-visual-debugging/assets/icon-provenance.json
skill
1,230 bytes
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skills/game-visual-debugging/references/capture-workflow.md
skill
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skills/game-visual-debugging/SKILL.md
skill
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skills/manifest.json
skill
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tsconfig.json
file
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History, reviews, and alternatives
Launch history
No public launch record yet.
User reviews
The first substantive review can be added on this page.
Milestones and alternatives
Related alternatives
Suggested from HOL scan evidence: same category, at least one shared runtime, similar tags and contents. Paid placement and Trust Score play no part.
