G

Game Development Studio

benjamin-michael-haire/game-development-studio · v1.5.1 · Development & Workflow

CLI, skills, and MCP server for game asset production, vendoring, visual debugging, and performance analysis

Is Game Development Studio a fit?

From the plugin's manifest and HOL's scan. Anything the plugin does not declare is shown as not declared.

Works with

  • Codex
  • MCP
  • 5 skills

Before you install

Sign-in
Not declared
Declared access
Not declared
License
MIT

Check before relying on it

  • Security checks that did not finish: cisco-skill-scanner, codex-plugin-scanner. See the evidence
  • 2 medium findings from the scan. See the evidence
  • The publisher has not verified ownership on HOL.

What is Game Development Studio?

Game Development Studio is a published development & workflow plugin for AI coding agents in the codex ecosystem, developed by Benjamin Michael Haire and distributed through the HOL AI plugin registry. CLI, skills, and MCP server for game asset production, vendoring, visual debugging, and performance analysis

Canonical slug
benjamin-michael-haire/game-development-studio
Version
v1.5.1 · updated Oct 13, 2026

Trust & Reputation

HOL Trust Score
70

Factor Analysis

Per-metric points (0–100 each) combined via a weighted average into the overall score.

Installability
76pts
Maintenance
100pts
MCP Posture
100pts
Plugin Security
76pts
Provenance
70pts
Publisher Quality
75pts

Registry Snapshot

Publisher verification
No
Marketplace source
Unknown
Scanner
Broker fallback
Security result
Needs review
Digest verified
Yes
5 bundled skills — copy or download SKILL.mdOpen skills

Trust & reputation

Trust & Reputation

HOL Trust Score
70

Factor Analysis

Per-metric points (0–100 each) combined via a weighted average into the overall score.

Installability
76pts
Maintenance
100pts
MCP Posture
100pts
Plugin Security
76pts
Provenance
70pts
Publisher Quality
75pts

Provenance

Plugin root
.
Source repo
https://github.com/theisegoria/game-development-studio
Source commit
aae5a28d94ea…
Publisher verified
No
Owner verified
Not owner verified

Continuous scanner CI not detected

This plugin remains listed. Its overall trust score is reduced by 10% because security checks are not maintained in the source repository's CI.

Optional: maintain the scanner in the source repository's CI to receive the full trust score. Listing does not require that change.

README badge not detected

Plugin owners can add the HOL badge to the repository README from Guard Plugins. Distribution, not security evidence. It adds a 2% engagement adjustment to the overall trust score and never changes the security result.

Needs review
Security result
76
Security score
0
High findings
Provider
registry-broker-fallback
Grade
C · review
Version
Unknown
cisco-skill-scanner: unknown

Findings

mediumpublishabilitypublishability.asset.missing

Referenced asset is missing from the plugin package.

mediumpublishabilitypublishability.asset.missing

Referenced asset is missing from the plugin package.

infoskill-securityskill-scan.unavailable

Cisco skill scanner timed out after 60000 ms

infoskill-securityskill-scan.unavailable

Cisco skill scanner timed out after 60000 ms

infoskill-securityskill-scan.unavailable

Cisco skill scanner timed out after 60000 ms

infoskill-securityskill-scan.unavailable

Cisco skill scanner timed out after 60000 ms

infoskill-securityskill-scan.unavailable

Cisco skill scanner timed out after 60000 ms

Game Development Studio — Frequently asked questions

What is Game Development Studio?
Game Development Studio is an AI plugin in the HOL registry. CLI, skills, and MCP server for game asset production, vendoring, visual debugging, and performance analysis
How do I install Game Development Studio?
Install Game Development Studio in your harness: Codex — codex plugin marketplace add theisegoria/game-development-studio; MCP — git clone https://github.com/theisegoria/game-development-studio; Any agent — npx [email protected] add theisegoria/game-development-studio. Full step-by-step guidance is on the HOL plugin page.
How do I install Game Development Studio in Codex?
To install Game Development Studio in Codex, start with codex plugin marketplace add theisegoria/game-development-studio. The complete step-by-step install guide for Codex is on the HOL plugin page.
How do I install Game Development Studio in MCP?
To install Game Development Studio in MCP, start with git clone https://github.com/theisegoria/game-development-studio. The complete step-by-step install guide for MCP is on the HOL plugin page.
Is Game Development Studio free?
Pricing for Game Development Studio is published on its HOL plugin page when the maker schedules a launch.
How is the Trust Score for Game Development Studio computed?
Game Development Studio has a HOL Trust Score of 70 out of 100. The score is a weighted sum of six components from a static scan of the source, capped for high-severity findings and adjusted by two disclosed policies. Memberships and payments are not inputs, and a scan is not a safety guarantee. Full breakdown: https://hol.org/registry/plugins/benjamin-michael-haire%2Fgame-development-studio/trust
Who publishes Game Development Studio?
Game Development Studio is published by Benjamin Michael Haire and listed on HOL.
Is Game Development Studio available now?
Game Development Studio availability is listed on its HOL plugin page.

Install Guidance

Install in Codex

Install through the Codex CLI plugin marketplace.

Codex plugin docs

Optional: install HOL Guard for Codex first, so it can check this plugin's tools on your machine before Codex uses them.

  1. 1

    Register the marketplace

    Run in any terminal. Codex reads the marketplace entry from .agents/plugins/marketplace.json (or the legacy .claude-plugin path) in the repository. If the repository ships none, add the generated entry from the Advanced section below first.

    shell
  2. 2

    Install from the Plugins browser

    Open Codex, open the Plugins browser, choose the marketplace registered by the previous command, and install game-development-studio.

  3. 3

    Check the marketplace is registered

    This confirms the marketplace source only. Confirm the plugin itself is enabled in the Plugins browser before relying on it.

    shell

Did setup work in Codex?

No setup reports for Codex yet. Self-reported by signed-in visitors. Copying a command is not counted, and most installs are never reported.

Attested installs: Fewer than 10 attested installs of this plugin in week 2026-W43, so no number is shown. Counted from opt-in HOL Guard install reports, once per machine and runtime, and never mixed with the answers above. How install reports work.

Loading reviews

Plugin Manifest

{
  "name": "game-development-studio",
  "version": "1.5.1",
  "description": "Local-first game asset production, vendoring, render diagnosis, and bounded performance workflows.",
  "author": {
    "name": "Benjamin Michael Haire",
    "url": "https://github.com/theisegoria"
  },
  "homepage": "https://github.com/theisegoria/game-development-studio-skills",
  "repository": "https://github.com/theisegoria/game-development-studio-skills",
  "license": "MIT",
  "keywords": [
    "game-development",
    "game-assets",
    "blender",
    "render-debugging",
    "performance",
    "codex"
  ],
  "skills": "./",
  "interface": {
    "displayName": "Game Development Studio",
    "developerName": "Benjamin Michael Haire",
    "shortDescription": "Build assets. Debug renders.",
    "longDescription": "Route game asset production, canonical package vendoring, sealed render-capture diagnosis, and bounded performance work through a local-first evidence-aware workflow. Execution uses the separately installed game-dev 1.0.2-or-newer CLI. Optional provider requests use only a preconfigured local credential controlled by the user; the plugin never collects keys or proxies provider traffic. Provider spend, every local write, GPU work, and performance measurement remain separately authorized for each invocation.",
    "category": "Developer Tools",
    "capabilities": [
      "Asset production",
      "Project vendoring",
      "Visual debugging",
      "Performance analysis"
    ],
    "websiteURL": "https://github.com/theisegoria/game-development-studio-skills",
    "privacyPolicyURL": "https://github.com/theisegoria/game-development-studio-skills/blob/main/PRIVACY.md",
    "termsOfServiceURL": "https://github.com/theisegoria/game-development-studio-skills/blob/main/TERMS.md",
    "defaultPrompt": [
      "Plan a game-ready asset package from this brief.",
      "Diagnose this sealed render capture and telemetry.",
      "Compare these runs without overstating the evidence."
    ],
    "brandColor": "#10C9D5",
    "composerIcon": "./assets/icon.png",
    "logo": "./assets/icon.png"
  },
  "holManifestOrigin": "repository",
  "registryIndexVersion": 5
}

Marketplace Source

Repo URL
https://github.com/theisegoria/game-development-studio
Marketplace path
Unknown
Source path
.
Install policy
Unspecified

Skills

5 SKILL.md files ship with this plugin. Preview, copy, or download each one, then install them with the Skills CLI.

Share
skills-cli
  • game-asset-production

    skills/game-asset-production/SKILL.md

    Create, inspect, normalize, validate, and package game-development assets with local tools plus optional Tripo and Leonardo jobs. Use for 3D, texture, reference-image, sound-effect, Blender, GLB, PBR, or USDZ asset-production work; not for admitting packages into a game project.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • game-asset-vendoring

    skills/game-asset-vendoring/SKILL.md

    Search, verify, migrate, and safely admit canonical asset packages into local game projects. Use for asset catalogs, license gates, package integrity, project vendoring, lock receipts, and local preview launch; not for generating paid-provider assets.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • game-development-studio

    skills/game-development-studio/SKILL.md

    Route local game-asset production, package vendoring, offscreen render diagnosis, and bounded performance work through the game-dev CLI. Use only when a game-development request explicitly spans two or more of these workflows, needs a cross-workflow handoff, or asks for Game Development Studio orchestration; do not activate for unrelated development or general creative work.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • game-performance-optimization

    skills/game-performance-optimization/SKILL.md

    Summarize sealed game-run telemetry, compare baseline and candidate metrics, and execute bounded code-optimization goals with explicit path and iteration limits. Use for measurable performance work after a reproducible adapter scenario exists; not for visual diagnosis without a metric.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • game-visual-debugging

    skills/game-visual-debugging/SKILL.md

    Diagnose game-rendering problems with declarative local adapters, windowless captures, structured telemetry, semantic render attachments, sealed run bundles, and deterministic raster comparisons. Use for visual bugs or renderer regressions where screenshots alone are insufficient.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

File Inventory

.codex-plugin/plugin.json

plugin-manifest

1,936 bytes

433efcae37aa0ebe…

CLAUDE.md

file

4,454 bytes

9269215cd28ae8f9…

eslint.config.js

file

1,293 bytes

01d7b055ce8f4927…

package-lock.json

file

133,434 bytes

fcaf07ac0d998f5e…

package.json

file

3,523 bytes

d09ba4ef98eeb58f…

README.md

file

20,063 bytes

72263a3b79e6d77e…

SECURITY.md

file

1,915 bytes

979b43bc64c33f99…

skills/game-asset-production/agents/openai.yaml

skill

306 bytes

8399dc6d2f79dc16…

skills/game-asset-production/assets/icon-provenance.json

skill

1,230 bytes

2eda5a1522ef1079…

skills/game-asset-production/references/commands.md

skill

11,943 bytes

3ec6eb8bbdedd362…

skills/game-asset-production/SKILL.md

skill

4,428 bytes

62c4db73ba01220b…

skills/game-asset-vendoring/agents/openai.yaml

skill

321 bytes

026fd0fec70faebf…

skills/game-asset-vendoring/assets/icon-provenance.json

skill

1,230 bytes

2eda5a1522ef1079…

skills/game-asset-vendoring/references/commands.md

skill

2,265 bytes

d4e3ca492a9ede61…

skills/game-asset-vendoring/SKILL.md

skill

2,011 bytes

eabd1d349e56b75a…

skills/game-development-studio/agents/openai.yaml

skill

337 bytes

fe578573adaca522…

skills/game-development-studio/assets/icon-provenance.json

skill

1,230 bytes

2eda5a1522ef1079…

skills/game-development-studio/references/routes.md

skill

9,523 bytes

4bcecae1d217f151…

skills/game-development-studio/SKILL.md

skill

3,725 bytes

9f9ed94fcd4d5903…

skills/game-performance-optimization/agents/openai.yaml

skill

333 bytes

8b93c7c99fa8edf8…

skills/game-performance-optimization/assets/icon-provenance.json

skill

1,230 bytes

2eda5a1522ef1079…

skills/game-performance-optimization/references/optimization-loop.md

skill

3,752 bytes

18cbb7759841130d…

skills/game-performance-optimization/SKILL.md

skill

2,311 bytes

8425967ab22552eb…

skills/game-visual-debugging/agents/openai.yaml

skill

327 bytes

065f7f8ac6b8699d…

skills/game-visual-debugging/assets/icon-provenance.json

skill

1,230 bytes

2eda5a1522ef1079…

skills/game-visual-debugging/references/capture-workflow.md

skill

5,729 bytes

a226fab1dfbdcee3…

skills/game-visual-debugging/SKILL.md

skill

2,410 bytes

26adddb0a57f877f…

skills/manifest.json

skill

1,268 bytes

a912679a029c7f78…

tsconfig.json

file

748 bytes

6b041b4368bfdc96…

History, reviews, and alternatives

Launch history

No public launch record yet.

User reviews

—from 0 reviews

The first substantive review can be added on this page.