Game development · Any runtime
Agent plugins for game development
Written by AI draft (Claude), pending human review · Reviewed by Michael Kantor on
Direct answer
A catalog search for Game development returns 31 listings; these 6 are built for the task and take different approaches. Choose by the agent you run and whether you need skills, an MCP server or both. The list is not ranked.
Plugins for this task
benjamin-michael-haire/game-development-studio
Choose it when You work in Codex and any MCP client and want what its listing describes: CLI, skills, and MCP server for game asset production, vendoring, visual debugging, and performance analysis. Ships 5 skills.
View listing and setupUnity Agent Workflows
Choose it when You work in Codex and want what its listing describes: Codex plugin and skill for Unity 2D agents that enforces "No proof, no edit" workflows with runtime-owner proof, Teach structure maps, and validation gates. Ships 4 skills.
View listing and setupnotnull92/hera-unity
Choose it when You work in Codex and want what its listing describes: Controls and verifies a live Unity Editor through a low-token CLI, with scene, asset, Inspector, Play Mode, test, screenshot, and runtime C# workflows for Codex and… Ships 1 skill.
View listing and setupjame581/godot-prompter
Choose it when You work in Claude Code, Cursor and Agent Plugin hosts and want what its listing describes: Collection of 55 Godot 4.x domain skills and agents that AI coding agents load on demand for GDScript and C# development. Ships 66 skills.
View listing and setupHera Agent Godot
Choose it when You work in Codex and want what its listing describes: Drives a live Godot 4.x editor through the low-token Hera CLI — scene, node, and signal edits, play control, and runtime QA with verifiable compact JSON output, with… Ships 2 skills.
View listing and setupPixelLab Pip
Choose it when You work in Codex, any MCP client, Claude Code, Gemini CLI, Cursor and Agent Plugin hosts and want what its listing describes: An unofficial, agent-agnostic Agent Skill for creating, editing, and animating pixel-art assets from plain-language requests, routing each task to PixelLab MCP tools,……
View listing and setup
Facts side by side
Generated from the HOL catalog. Facts as of . Rows marked “differs” are where the choice is made.
| Fact | Unity Agent Workflows | Hera Agent Godot | PixelLab Pip |
|---|---|---|---|
| Works withdiffers | Codex | Codex | Agent Plugin, Antigravity CLI, Claude Code, Codex, Cursor, MCP |
| Trust scorediffers | 80/100 | 65/100 | 74/100 |
| Security scandiffers | No issues flagged (95/100, 5 findings) | Caution (59/100, 6 findings) | Needs review (71/100, 4 findings) |
| Owner verifieddiffers | Not reported | Yes | Yes |
| Skillsdiffers | 4 | 2 | 1 |
| MCP servers | 0 | 0 | 0 |
| Apps | 0 | 0 | 0 |
| Versiondiffers | 0.5.0 | 1.0.0 | 2.2.0 |
| Last updateddiffers | 2026-10-02 | 2026-10-15 | 2026-10-15 |
| Developerdiffers | AUN-PN | NotNull92 | Shilo |
| Categorydiffers | Development & Workflow | Development & Workflow | Tools & Integrations |
| Paid placement | None | None | None |
Limitations
- HOL has not yet collected enough setup outcomes to say which of these installs succeed more often.
- Contents and runtimes come from each repository manifest at the last scan and may have changed since.
- Not yet claimed by the owner, so publisher details are unconfirmed: Game Development Studio, Unity Agent Workflows and Hera Agent Unity.
Sources
How this page is made
The fact table comes from catalog data, not from the writer. Choices rest on what each listing does and proves. Paid placement and HOL membership never decide a pick. If a fact is wrong or out of date, report a correction and include this page’s address.