Unity Agent Workflows icon

Unity Agent Workflows

aun-pn/unity-agent-workflows · v0.5.0 · Development & Workflow

Codex plugin and skill for Unity 2D agents that enforces "No proof, no edit" workflows with runtime-owner proof, Teach structure maps, and validation gates.

Is Unity Agent Workflows a fit?

From the plugin's manifest and HOL's scan. Anything the plugin does not declare is shown as not declared.

Works with

  • Codex
  • 4 skills

Before you install

Sign-in
Asks you to sign in when you install it
Declared access
Read, Write
License
MIT

Check before relying on it

  • Security checks that did not finish: cisco-skill-scanner, codex-plugin-scanner. See the evidence
  • The publisher has not verified ownership on HOL.

What is Unity Agent Workflows?

Unity Agent Workflows is a published development & workflow plugin for AI coding agents in the codex ecosystem, developed by AUN-PN and distributed through the HOL AI plugin registry. Codex plugin and skill for Unity 2D agents that enforces "No proof, no edit" workflows with runtime-owner proof, Teach structure maps, and validation gates.

Canonical slug
aun-pn/unity-agent-workflows
Version
v0.5.0 · updated Oct 2, 2026

Trust & Reputation

HOL Trust Score
80

Factor Analysis

Per-metric points (0–100 each) combined via a weighted average into the overall score.

Installability
100pts
Maintenance
80pts
MCP Posture
100pts
Plugin Security
95pts
Provenance
70pts
Publisher Quality
75pts

Registry Snapshot

Publisher verification
No
Marketplace source
Unknown
Scanner
Broker fallback
Security result
Partial scan
Digest verified
Yes
4 bundled skills — copy or download SKILL.mdOpen skills

Trust & reputation

Trust & Reputation

HOL Trust Score
80

Factor Analysis

Per-metric points (0–100 each) combined via a weighted average into the overall score.

Installability
100pts
Maintenance
80pts
MCP Posture
100pts
Plugin Security
95pts
Provenance
70pts
Publisher Quality
75pts

Provenance

Plugin root
.
Source repo
https://github.com/AUN-PN/unity-agent-workflows
Source commit
4193d84176e8…
Publisher verified
No
Owner verified
Not owner verified

Continuous scanner CI not detected

This plugin remains listed. Its overall trust score is reduced by 10% because security checks are not maintained in the source repository's CI.

Optional: maintain the scanner in the source repository's CI to receive the full trust score. Listing does not require that change.

README badge not detected

Plugin owners can add the HOL badge to the repository README from Guard Plugins. Distribution, not security evidence. It adds a 2% engagement adjustment to the overall trust score and never changes the security result.

Partial scan
Security result
95
Score from finished checks
0
High findings

Some checks did not finish (cisco-skill-scanner, codex-plugin-scanner). No blocking issue was found in the checks that did finish, but this is not a passed scan.

Provider
registry-broker-fallback
Grade
A · safe
Version
Unknown
cisco-skill-scanner: unknown

Findings

lowoperational-securitysupply-chain.lockfile-missing

Repository snapshot does not include a lockfile.

infoskill-securityskill-scan.unavailable

Script permission declarations are required for scripts/: scripts/check_skill_semantics.js, scripts/sync_mcpmarket_skill.sh, scripts/validate_skill.sh

infoskill-securityskill-scan.unavailable

Cisco skill scanner timed out after 60000 ms

infoskill-securityskill-scan.unavailable

Cisco skill scanner timed out after 60000 ms

infoskill-securityskill-scan.unavailable

Cisco skill scanner timed out after 60000 ms

Unity Agent Workflows — Frequently asked questions

What is Unity Agent Workflows?
Unity Agent Workflows is an AI plugin in the HOL registry. Codex plugin and skill for Unity 2D agents that enforces "No proof, no edit" workflows with runtime-owner proof, Teach structure maps, and validation gates.
How do I install Unity Agent Workflows?
Install Unity Agent Workflows in your harness: Codex — codex plugin marketplace add AUN-PN/unity-agent-workflows; Any agent — npx [email protected] add AUN-PN/unity-agent-workflows. Full step-by-step guidance is on the HOL plugin page.
How do I install Unity Agent Workflows in Codex?
To install Unity Agent Workflows in Codex, start with codex plugin marketplace add AUN-PN/unity-agent-workflows. The complete step-by-step install guide for Codex is on the HOL plugin page.
Is Unity Agent Workflows free?
Pricing for Unity Agent Workflows is published on its HOL plugin page when the maker schedules a launch.
How is the Trust Score for Unity Agent Workflows computed?
Unity Agent Workflows has a HOL Trust Score of 80 out of 100. The score is a weighted sum of six components from a static scan of the source, capped for high-severity findings and adjusted by two disclosed policies. Memberships and payments are not inputs, and a scan is not a safety guarantee. Full breakdown: https://hol.org/registry/plugins/aun-pn%2Funity-agent-workflows/trust
Who publishes Unity Agent Workflows?
Unity Agent Workflows is published by AUN-PN and listed on HOL.
Is Unity Agent Workflows available now?
Unity Agent Workflows availability is listed on its HOL plugin page.

Install Guidance

Install in Codex

Install through the Codex CLI plugin marketplace.

Codex plugin docs

Optional: install HOL Guard for Codex first, so it can check this plugin's tools on your machine before Codex uses them.

  1. 1

    Register the marketplace

    Run in any terminal. Codex reads the marketplace entry from .agents/plugins/marketplace.json (or the legacy .claude-plugin path) in the repository. If the repository ships none, add the generated entry from the Advanced section below first.

    shell
  2. 2

    Install from the Plugins browser

    Open Codex, open the Plugins browser, choose the marketplace registered by the previous command, and install unity-agent-workflows.

  3. 3

    Check the marketplace is registered

    This confirms the marketplace source only. Confirm the plugin itself is enabled in the Plugins browser before relying on it.

    shell

Did setup work in Codex?

No setup reports for Codex yet. Self-reported by signed-in visitors. Copying a command is not counted, and most installs are never reported.

Attested installs: Fewer than 10 attested installs of this plugin in week 2026-W43, so no number is shown. Counted from opt-in HOL Guard install reports, once per machine and runtime, and never mixed with the answers above. How install reports work.

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Plugin Manifest

{
  "name": "unity-agent-workflows",
  "version": "0.5.0",
  "description": "Codex skill for safer Unity AI agent workflows, runtime-owner proof, runtime numeric proof, multi-agent scope ownership, and Unity game development automation.",
  "author": {
    "name": "AUN-PN"
  },
  "homepage": "https://github.com/AUN-PN/unity-agent-workflows#readme",
  "repository": "https://github.com/AUN-PN/unity-agent-workflows",
  "license": "MIT",
  "keywords": [
    "unity",
    "unity2d",
    "codex-skill",
    "game-development",
    "ai-agent",
    "runtime-owner-proof",
    "runtime-numeric-proof",
    "unity-validation",
    "unity-ui",
    "multi-agent"
  ],
  "skills": "./",
  "interface": {
    "displayName": "Unity Workflows",
    "developerName": "AUN-PN",
    "shortDescription": "Safer AI workflows for Unity 2D projects",
    "longDescription": "Use Teach first when onboarding a new Unity 2D project or when UNITY_STRUCTURE maps are missing or stale. For normal tasks, agents read existing structure maps only when relevant, then use disciplined repo discovery, runtime-owner proof, runtime numeric proof for repeated visible-output failures, overlay/dim source-bound checks, guided state-step guards, multi-agent scope ownership, project-derived routing, UI and scene safety, validation, and cleanup proof before editing.",
    "category": "Coding",
    "capabilities": [
      "Read",
      "Write"
    ],
    "websiteURL": "https://github.com/AUN-PN/unity-agent-workflows",
    "privacyPolicyURL": "https://github.com/AUN-PN/unity-agent-workflows",
    "termsOfServiceURL": "https://github.com/AUN-PN/unity-agent-workflows",
    "defaultPrompt": [
      "Use $unity-agent-workflows. Teach",
      "Use $unity-agent-workflows to prove and fix a Unity runtime-visible bug.",
      "Use $unity-agent-workflows for overlay/dim focus bugs, guided state flows, or multi-agent checker reviews."
    ],
    "composerIcon": "./assets/unity-workflows.png",
    "logo": "./assets/unity-workflows.png",
    "brandColor": "#F97316"
  },
  "registryIndexVersion": 5
}

Marketplace Source

Repo URL
https://github.com/AUN-PN/unity-agent-workflows
Marketplace path
Unknown
Source path
plugins/AUN-PN/unity-agent-workflows
Install policy
AVAILABLE

Skills

4 SKILL.md files ship with this plugin. Preview, copy, or download each one, then install them with the Skills CLI.

Share
skills-cli
  • unity-agent-workflows

    .claude/skills/unity-agent-workflows/SKILL.md

    Use for AI-assisted Unity work that needs live repo discovery, project-derived routing, runtime-owner proof, runtime-visible output hard stops, runtime numeric proof for repeated visible-output failures, state-step guards, multi-agent scope ownership, modular C#/asmdef safety, UI/scene/visual asset gates, data-first content changes, validation, cleanup proof, or durable workflow rules. Best when agents must prove the actual folder/module/scene/prefab/runtime owner before editing, especially runtime UI, generated assets, code graphs, tutorial/state flows, guided selection/action flows, overlay/dim source-bound mistakes, coordinate conversions, focus/highlight/marker/HUD alignment, predictive lead aiming, ballistic trajectories, spatial IoU verification, or repeated "fix still not visible" failures.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • unity-agent-workflows

    plugins/unity-agent-workflows/skills/unity-agent-workflows/SKILL.md

    Use for AI-assisted Unity work that needs live repo discovery, project-derived routing, runtime-owner proof, runtime-visible output hard stops, runtime numeric proof for repeated visible-output failures, state-step guards, multi-agent scope ownership, modular C#/asmdef safety, UI/scene/visual asset gates, data-first content changes, validation, cleanup proof, or durable workflow rules. Best when agents must prove the actual folder/module/scene/prefab/runtime owner before editing, especially runtime UI, generated assets, code graphs, tutorial/state flows, guided selection/action flows, overlay/dim source-bound mistakes, coordinate conversions, focus/highlight/marker/HUD alignment, predictive lead aiming, ballistic trajectories, spatial IoU verification, or repeated "fix still not visible" failures.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • unity-agent-workflows

    SKILL.md

    Use for AI-assisted Unity work that needs live repo discovery, project-derived routing, runtime-owner proof, runtime-visible output hard stops, runtime numeric proof for repeated visible-output failures, state-step guards, multi-agent scope ownership, modular C#/asmdef safety, UI/scene/visual asset gates, data-first content changes, validation, cleanup proof, or durable workflow rules. Best when agents must prove the actual folder/module/scene/prefab/runtime owner before editing, especially runtime UI, generated assets, code graphs, tutorial/state flows, guided selection/action flows, overlay/dim source-bound mistakes, coordinate conversions, focus/highlight/marker/HUD alignment, predictive lead aiming, ballistic trajectories, spatial IoU verification, or repeated "fix still not visible" failures.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

  • unity-agent-workflows

    skills/unity-agent-workflows/SKILL.md

    Use for AI-assisted Unity work that needs live repo discovery, project-derived routing, runtime-owner proof, runtime-visible output hard stops, runtime numeric proof for repeated visible-output failures, state-step guards, multi-agent scope ownership, modular C#/asmdef safety, UI/scene/visual asset gates, data-first content changes, validation, cleanup proof, or durable workflow rules. Best when agents must prove the actual folder/module/scene/prefab/runtime owner before editing, especially runtime UI, generated assets, code graphs, tutorial/state flows, guided selection/action flows, overlay/dim source-bound mistakes, coordinate conversions, focus/highlight/marker/HUD alignment, predictive lead aiming, ballistic trajectories, spatial IoU verification, or repeated "fix still not visible" failures.

    SKILL.md content is not in this snapshot. Open the raw file to copy it from the source repository.

File Inventory

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skills/unity-agent-workflows/references/runtime-numeric-proof.md

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skills/unity-agent-workflows/references/runtime-owner-proof.md

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skills/unity-agent-workflows/references/runtime-visible-output.md

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skills/unity-agent-workflows/references/runtime-visible-targets.md

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Browse all 110 files

Guides and comparisons

Reviewed pages and articles that cover Unity Agent Workflows.

History, reviews, and alternatives

Launch history

No public launch record yet.

User reviews

—from 0 reviews

The first substantive review can be added on this page.